One More Lawn Wiki

Guide to One More Lawn Game Modes and Activities

November 14, 2026848 words5 min read

Explore the different game modes in One More Lawn, including residential jobs, golf course maintenance, and cooperative multiplayer features.

One More Lawn features several gameplay modes and specialized environments that challenge players to maintain various types of terrain. The primary gameplay loop involves navigating residential and commercial properties to cut grass to specific percentages, managing equipment like mowers and trimmers, and handling disposal via grass bags. Players can experience these modes solo or in a cooperative squad of up to six participants.

Gameplay Video Reference

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Primary Game Modes

While the game is centered around the act of lawn maintenance, it categorizes its challenges into different property types and progression-based levels.

Residential Jobs (Career Progression)

The core mode begins with a "Tutorial Test Ride," a small residential yard designed to familiarize players with basic controls, such as mounting mowers, using trimmers for perimeters, and bagging clippings. As players reach 100% completion on these initial jobs, they unlock larger and more complex maps.

Key mechanics in this mode include:

  • Completion Percentage: Players must track their progress to ensure every blade of grass is cut. High precision (up to 99.9%) is often required to "deliver the job."
  • Time-Lapse: Upon finishing a level, the game provides a progressive time-lapse visual of the work performed.
  • Resource Management: Players must monitor fuel levels and empty grass bags once they reach their load limit.

Golf Course Maintenance

The Golf Course is a specialized commercial mode that introduces variable grass height requirements. Unlike residential yards where the goal is simply to "shave the grass," the golf course requires technical precision based on the area of the course:

  • Fairways and Tees: Required height of 1.4 inches.
  • Greens: Required to be cut "nice and low."
  • Fringe: Required height of 1.0 to 1.4 inches.
  • The Rough: Generally ignored according to in-game instructions from the club president.

Workshop and Community Maps

One More Lawn supports custom content, allowing players to load workshop maps. Examples of community-driven content include:

  • Groove Street: A recreation of a famous neighborhood environment featuring numerous trees and water hazards.
  • Super Flat Maps: A "Minecraft-style" infinite flat world used for efficient, high-speed mowing without obstacles, ideal for "staggered line" formation mowing with a full squad.

Specialized Activities and Mini-Games

Within different maps, players can trigger specific mini-games or side activities that deviate from standard mowing.

  • Golf Match: On the Golf Course map, players can press a specific key (G) to start or quit a golf match. This allows players to tee up balls and attempt to hit them toward flags. The physics of the ball are affected by whether the grass has been mowed; balls often stop prematurely in unmodeled "rough" areas.
  • Fishing: Certain maps with water sources allow players to use a fishing rod. Players can catch items ranging from large bass to discarded beer cans.
  • Barbecuing: Players can interact with grills to cook ribs, blood sausages, and "glizzies." This involves a "quick time event" for fanning the flames and managing the charcoal.
  • Racing: Some maps feature mini racecourses or drifting areas specifically for golf carts or mowers.

Multiplayer Features

The game supports a cooperative multiplayer mode for up to six players. In this mode, the "Host with the Most" sends invites to the squad.

FeatureDescription
Shared ProgressAll players contribute to the total completion percentage of the yard.
Formation MowingSquads can coordinate in staggered lines to clear large fields efficiently.
Proximity RadioPlayers can hear the AI-generated music playing from nearby teammates' mowers.
Item SharingPlayers can assist others by bagging their clippings or driving them back to their machines.

Equipment and Upgrades

Progression through different modes allows players to interact with a salesman named Chikito, who can be summoned via a phone on the map. Chikito sells various upgrades and essentials:

  • Batteries: Required to start up and move golf carts found on commercial maps.
  • XL Bags: Increased capacity for grass clippings.
  • Snail Turbo: An upgrade used to increase the movement speed of mowers.
  • Attachments: Players can find or buy trailers and trimmers that attach to the back of mowers to cover more ground.

The platform and specific developer for One More Lawn are not independently confirmed in the provided material. The control scheme involves standard movement, with specific keys for interacting with the radio (V), switching to third-person view (D), and using the "logger" or cigarettes (Left/Right click).

FAQ

How do you unlock new maps in One More Lawn?

New maps are unlocked by reaching a specific completion percentage on the current job and "delivering the job" through the in-game menu.

Can you play the radio in all modes?

Yes, the radio is a persistent feature that can be bought or unlocked. It features AI-generated parody songs across various genres, including "swing," "country," and "ragtime."

What happens if a golf cart runs out of power?

If a golf cart dies, it becomes an obstacle that covers the grass beneath it. Players must purchase a 48V battery from Chikito to restart the vehicle and move it.